Author: james

  • Megagame: Iron Dice – Turn 3

    The first week in September 1914. BEF Report to the War Office 7th September 1914 Situation We have moved up into a line between the coastal marshes at DIXMUDE to LILLE. Two corps of the German First Army are on our Right flank and we intend to attack them in the flank. We believe that they…

  • Megagame: Iron Dice – Turn 2

    From the second turn onwards each turn covers the period of a week. Turn 2 is 24-31 August 1914. BEF Report to the War Office – 31 August 1914 Situation The Belgian Army is falling back westwards towards TOURNAI, LILLE and GHENT. The Belgian right flank has been badly hammered by German First Army and…

  • Megagame: Iron Dice – Turn 1

    The first turn of this megagame covered the first three weeks of August 1914. During this turn the British decided on their plan (K) and mobilised the BEF to France. British Strategic Discussions There were three plans considered. Plan F was a landing at Ostend to directly support the Belgians; Plan K landing in France…

  • Megagame: Iron Dice

    “If the iron dice must roll, may God help us” – Theobald von Bethmann-Hollweg, German Chancellor, 1st August 1914. Later today I will be the British Team Control for the Megagame Makers Iron Dice game of the opening moves of WW1. Here’s the blurb from the Megagame Maker‘s website. Megagame Makers are marking the centenary…

  • Book Review – Zero Six Bravo by Damien Lewis

    Zero Six Bravo: 60 Special Forces. 100,000 Enemy. The Explosive True Story by Damien Lewis My rating: 4 of 5 stars I make a point of reading first hand accounts of special forces operations. I started with world war two tales of the SAS and have worked up to the present time. Since the Bravo…

  • The 200 Foot General

    This is the third post on my Operational Research driven wargame rules (and it’s probably about time that I came up with a catchy name for them, ideas in the comments section most welcome). One of the most unrealistic things I find in most commercial wargames that I have read or played is that it…

  • 2D Morale Chart

    Further to the previous post Faith in Morale I’ve tried to synthesize the varioius readings on military psychology into a set of morale rules that might give a realistic ebb and flow to an engagement. I’ve not had a chance to test these yet, but here’s what the chart looks like. Reading through the various…

  • Faith in Morale

    Does having faith give soldiers an edge in dealing with combat?

  • Book Review – Bullets and Brains by Leo Murray

    Brains and Bullets: How Psychology Wins Wars by Leo Murray My rating: 5 of 5 stars Brains and Bullets is an excellent and very readable book which tries to put some hard numbers on a variety of psychological tactics that can be used to persuade your own troops to fight and the enemy to give up.…

  • Book Review – Spies Under Berlin by David Stafford

    Spies Beneath Berlin by David Stafford My rating: 4 of 5 stars This is a very well put together story of the Berlin spy tunnel, and some of the context that lead up to it being dug. It looks at the contemporary views and also re-evaluates the impact of the tunnel and whether or not…

  • Counterfeit Game Money

    At Chestnut Lodge Wargames Group we design and play a lot of games involving game money. We do this to the extent that we often joke that all you need for a game are CLWG members and some (play) money.  By definition none of this is real, but in game terms it is always genuine.…

  • Commentary – Hunting Nazis

    I’ve written a short story called Hunting Nazis for the End of Module Assessment (EMA) for A215 Creative Writing. The target word count was 2,500 with an upper limit of +10%. The first draft weighed in at 5k words, double the target length. However some of this was because although I plotted it I needed to…