Category: games

  • A215 – Life Writing – Initiative at Night

    Here’s the second of the pieces I wrote for the A215 Creative Writing online tutorial on life writing. Saturday 13th December 1991 It’s 3am on a Saturday before Christmas 1991, I’ve only been awake for 21 hours. After a day of lectures I went with the UOTC to Redford Barracks in Edinburgh for a training…

  • Evolution

    We’ve had a succession of changes in socially acceptable behaviour. First we couldn’t smoke on trains, then it was smelly food, noisy headphones and excessive alcohol consumption.  Now there is the most sensible change in social responsibility. The Daily Fail is now not allowed on Britain’s rail network. About time if you ask me…

  • Poetry – Bloom by James Kemp

    Bloom “Splash!” A roar over my head closes from behind and drowns the radio. Binoculars brought to bear, I observe the seed embedding. It grows a small orange blossom. Morphing into a larger, darker flower climbing from the point of impact. Rain patters over the iron roof as sods and stones strike sonorously. The flower…

  • Game Design Notes: World War One Strategic Battles

    This was originally written as a game design session prompt for a session at Chestnut Lodge Wargames Group back in April 2004. A discussion thread on about this excellent blog post http://sketchinggamedesigns.blogspot.com.es/2014/01/the-wrinkles-of-tactics-first-world-war.html lead me to dig it out and post it here. World War One Strategic Battles Turn structure Three turns per year, March – June…

  • The Stress of Battle – Pt5 Operational Research on WW2 Heroism

    The Stress of Battle – Pt5 Operational Research on WW2 Heroism

    This is the fifth and final part of my extended review of The Stress of Battle by David Rowland. It is such a strong piece of operational research on WW2 heroism that I thought that it would be useful for wargame designers (and players) to understand what the research evidence is for what went on in WW2 battles. This…

  • Christmas Reading

    And a bit of viewing too! Got quite a few things from my wish list that will help me with my next writing project.

  • The Stress of Battle – Part 4 – Op Research on Anti-Tank Combat

    This is the fourth part of my review of The stress of battle: quantifying human performance in combat by David Rowland, which is an essential piece of Operational Research on WW2 and Cold War combat operations. This part covers the findings on anti-tank combat. Anti-Tank Combat Unlike small arms, the effectiveness of weapons used for anti-tank combat has changed considerably over the course of the…

  • The Stress of Battle – Part 3 – Op Research on Terrain Effects

    This is the third part of my extended review of The Stress of Battle by David Rowland. It is such a strong piece of operational research that I thought that it would be useful for wargame designers (and players) to understand what the research evidence is for what went on in WW2 battles. Fighting in…

  • Stress of Battle – Part 2 – Op Research on Urban Battles

    This is the second part of my review of The stress of battle: quantifying human performance in combat by David Rowland, which is an essential piece of Operational Research on WW2 and Cold War combat operations. For this part I thought that I would focus on the lessons on urban battles. Rowland and his team used…

  • Book Review – The Stress of Battle by David Rowland (Part 1)

    Not exactly a book review, more of a synopsis of a great work of Operational Research by David Rowland. The Stress of Battle: Quantifying Human Performance in Combat is the end result of years of work by David Rowland and his team at the Ministry of Defence. Rowland was the father of historical analysis as…

  • CLWG December 2013 Meeting

    Alexander and I went along to today’s session of Chestnut Lodge Wargames Group in Anerley. Despite the engineering works we still got there in time to take part in both sessions, although we nearly missed Brian Cameron’s Weird War Two. Weird War Two Captain America was the movie of this game, which has been played…

  • A215 Short Fiction: Daprav – A Creation Myth

    As part of my Creative Writing course I need to write a short story for my next assignment. So rather than racking my brains about it I’ve been going back over stuff I’d written, but not finished, in the past for some inspiration. I also plan to do the exercises in the book to see…