Category: Strategy

  • Urban Nightmare megagame

    The Urban Nightmare megagame, is a political crisis management game of a zombie outbreak in Romero City. I played the Deputy Chief of the Emergency Services. (A combined paramedic and firefighter service). We had 20 fire appliances and 8 emergency ambulances to service the city. During the megagame I posted tweets of what we were doing, remembering…

  • Economics of New Colonies

    I often play in Jim Wallman’s hard SF games set in the universe he’s created. I’ve been thinking about how new colonies get set up and the sort of funding they need. There is a lot of infrastructure required to build a viable colony on a new system. Firstly you need to survey it to…

  • Design Session for "The Lion Comes Home" – Onside report

    This CLWG session yesterday was a very loose and rambling affair with myself and three (or perhaps four) others in John Rutherford’s living room. Despite the great number of digressions I managed to get quite a few useful pointers about structure, level of detail, team composition and, importantly, how much more research I had to…